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Américain Knights of the Old Republic Campaign Guide

Description


Make the jump to lightspeed 4,000 years before the Battle of Yavin to a time when Jedi Knights and Sith Lords clashed in galactic conflict. This campaign guide offers both players and Gamemasters a wide array of new options that can be used to craft a unique roleplaying game experience. As the galaxy plunges into one war after another, the forces of the Republic, along with their Jedi allies, struggle to protect themselves from hordes of invading Mandalorians, tyrannical Sith lords, and traitorous allies on every front.

Featuring new game material drawn from a variety of sources, and including characters, weapons, vehicles, and droids, this book presents an entire campaign during violent days of the Old Republic. This book also contains new Force powers, Force techniques, and Force secrets for Jedi and Sith characters, as well as new options for characters of all classes. Players can take advantage of new talents, feats, and other options to play a Mandalorian neo-crusader, a Republic soldier battling against the forces of Darth Revan and Darth Malak, or a Jedi in exile on the run from the Sith.


Fiches en relation
Visas Marr
Visas Marr
Croiseur de combat Centurion
Croiseur de combat Centurion
Mon Calamari (Espèce)
Mon Calamari (Espèce)
Chasseur S-250 Chela
Chasseur S-250 Chela
Secteur Belnar
Secteur Belnar
Grenade à CryoBan
Grenade à CryoBan
Davik Kang
Davik Kang
Alek Squinquargesimus/Dark Malak
Alek Squinquargesimus/Dark Malak


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